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Possible Hot Take: What do you think?


ADM S Osman

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Assistant Special Agent in Charge

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Possible Hot Take: But I believe having two separate GAMEPLAY MECHANIC settings for casual and comp is what kills a game's population. By different mechanics; things such as different player traits, weapon damages, abilities/no abilities in social vs comp.

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On 2/11/2020 at 1:05 AM, Rin Amayu said:

Halo should take a note of what Destiny does. It has a comp and casual Playlist but with no difference in gameplay mechanics. Only difference is the rewards you earn and game modes being played. 

I agree, I'm sure it translates really well too. When players want to get good they can watch any stream and know that its the same game play mechanics. 

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