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Fire 2the Flame

[R] RESIGNED SERVICEMEN
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Posts posted by Fire 2the Flame

  1. TYPE OF LEAVE 

    Extensive

    REASON FOR LEAVE 

    I will be joining the Air Force as Active Duty and will not have access to a ton of stuff. I will most likely be unable to hop on or be around for anything for a few months, but most likely a year I will be unavailable.

    EXPECTED RELEASE DATE

    February 1st, 2022 

    EXPECTED RETURN DATE

    Undetermined (Hoping the maximum time will be February 1st, 2023)

  2. OPERATIONAL CAPACITY: 

    9

    ACTIVITY VARIANT: Halo: Infinite

    THEATER OF OPERATIONS: Xbox/PC

    OBJECTIVE:  To relax, get to meet newer members and have fun tonight.  

    ATTENDANCE: @Fire 2the Flame @Agent Asirim @Creeperkidl0l @grinchsauce @HellzJanitor174 @Jonesy @StandoPowa5487 @Agent Stratus0 @Typhon 

    PERSONAL COMMENTS:

    Playing on Infinite after the campaign release, has been pretty buggy. For this event tonight, I only hosted 2 games before the servers started crashing on matchmaking. The first game was played together was Capture the Flag, the game ended up timing out, but we won 1-0. We all pushed together, multiple times and were able to successfully capture their flag at least once. The opposing team was able to push a couple of times as well, but their teamwork was spotty and anytime they grabbed our flag, they did not make it too far. For my team, I didn't really have anyone calling the shots, which was okay, because without anyone saying what to do, we understood and stayed together, apart from the members who stayed back to defend. I would like to see more vehicle usage from my team, but other than that, callouts were perfect and teamwork was great. The second game we played for the night was Total Control. Again, no one was specifically leading this match, but we were able to successfully win the game, 3-1. We evenly separated the teams and pushed each objective together, completing the game. The one game we lost, we had lost because the 3 objectives were on the opposing side of the match, so they ether overwhelmed us, or we had all managed to die at the same time and didn't make it back fast enough. Overall for this game, I would have liked more direction for people to go together, but we made it work just fine. I would have liked to do more than only 2 games, but kept running into a glitch where the game continuously loads, or we all lagged out. 

  3. THEATER OF OPERATIONS:
    XBOX 

    OPERATIONAL CAPACITY: 

    15

    ACTIVITY VARIANT: 

    Internal Raid

    OBJECTIVE:  

    To introduce newer recruits to ROE, and to work on comms

    ATTENDANCE:

    @Fire 2the Flame @Archerlord @Jonesy @Ecentry @Agent Asirim @Chillguy23 @KrxzyUndead @Blueaero3535 @EggLad5834 @Megumin @South13terror @StandoPowa5487 @REK Burnz @XxGHOST374xX @Hobuh 

     PERSONAL COMMENTS:

    In this Internal Raid, I had Archer and Egg leading both teams. I had Egg defend and Archer attack. Egg's team consisted of, Megumin, South, Stando, Ghost, Rek and Hobuh. Archers team consisted of Jonesy, Ecentry, Agent, Chill, myself, then Krxzy and Blue - who joined in late (about halfway through). I had Blue and Krxzy join our team, because we were still trying to gain control of the base at that point. The raid took place on Fort Iroquois. The raid itself went very well, the attacking team was able to sneak into the base a few times, but never successfully gained control of the base. We had advantage of getting into the base, mainly from back Alaska climb, which Egg started to pick up on and had people watch over after a few times. The back ramp into the base was very well defended, both by Rek and Stando (Spartan laser and Sniper). Attacking team was definitely on their toes during the whole raid, there was no 'easy' way into the base at anytime really. There was also a point, just to note, where with 10 minutes left of the Raid, Ecentry "lost interest" and left the raid. Overall, both team leaders learned a lot from this raid. What I heard from Egg is that his team needed to work on comms, they weren't excessive and jumbled, but he had stated his team needed to work on shorter comms, instead of making a paragraph of what was being called out. Egg's team overall was very good, as they held the base the entire hour. Archer's team did a good job as well, though we were pretty spaced out and jumbled, and though we were able to get into the base a few times, we weren't able to hold the base and gain control. Archer's team could have improved with more instructions, and some more team work in places (Meaning people were pushing forwards by themselves sometimes and struck down easily). Both Egg and Archer did a very good job with leading both of these teams. I was glad to see Archer have another opportunity to lead a raid team again, this being his second time (that I know of), and doing a very good job at is. Egg also was a very good leader, and seemed to have his team set up in a perfect way for defending. Thank you all who attended this training. 

  4. OPERATION REPORT

    Theater of operation 
    Xbox

    OPERATIONAL CAPACITY: 

    16

    ACTIVITY:

    Internal Raid

    OBJECTIVE:

    Work on teamwork, callouts, and strategy

    ATTENDANCE:

    @Fire 2the Flame @XxGHOST374xX @StandoPowa5487 @Harry Cramb @Archerlord @EggLad5834 @HellzJanitor174 @BobBui1der @REK Burnz @Jason L Lewis @PriceLessIrony @Mad Max @the gamer 24833 @JayCeeTee2 @Chillguy23 @Trill


    Personal Comments:

    I assigned the leaders for this raid, Trill as Defending team leader and Archer as attacking team leader. The teams were as followed - Archer, Egg, Jay, Bob, Harry, Chill, Rek, and Stando as attacking team. The defending team consisted of Trill, Max. Jason, Gamer, Pricless, Ghost, Hellz and I. Before we launched the game, Ghost, Priceless and I talked Trill through how to set up people for the raid, ROE Lima weapons and positions. Going into the game, we had a good set up and good comms. The attcking team wasn't getting into the base, and anytime anyone did, it was taken care of. We managed to hold the base for about 25 minutes or so before we started to get overwhelmed. Jay had managed to get into the main armory, without any of us knowing, which caused us to lose some control over comms and had caused some of us to die, which then led to lose the base. At the 30 minute mark was when we had to work our way back to regain control of the base. At this point, Ghost and I slightly stepped in to give Trill some ideas on game plans to move forwards to the base. We had tried attacking with both rocket hogs and a wraith, to no avail. From this point, our main objective was to consistently push the base and try to get control again. Come the end of the game, we weren't able to regain control of the base or get it contested. We had gotten close a few times, but comms became messy and people were confused and lost in action, leading us back to square one in spawn. Now, I hadn't heard much on Archers side of things, but what I did hear is that he lead very good, they obvious gained the base and held onto it, but I did hear that he needs to speak up sometimes and regain coms when they get messy, which is absolutely okay for any first time raid leader. Overall, the raid was really good. I'm proud of how Trill set up and kept his head level the entire time. This raid was a really good learning experience for all of us. I know a lot of posts say that comms need to be worked on, and they do, but they are getting better. Strategy and teamwork is getting better as well. I thank everyone who was able to attend and hope to see Archer and Trill leading once again for another raid down the line. 

  5. What is the point of this operational report? As far as I have read, you didn't host this training and you showed up late. BlueAero was hosting and already posted his report. What's the need for this to be posted, pretty much completely based off of opinion? This post has kind of has lost it's meaning, or is in the wrong place. Operational reports, are suppose to cover what was done in the event, no? Then why is the majority of this post all biased opinion? Correct me if I am wrong here.

  6. Theater of operation 
    Xbox 

    OPERATIONAL CAPACITY: 

    13

    ACTIVITY:

    Training (Basic and Fireteam)

    OBJECTIVE:

    Practice some accuracy training and teamwork

    ATTENDANACE:

    @Fire 2the Flame @RDML Ned Rich @DefineClutch710 @EggLad5834 @Archerlord @JayCeeTee2 @Agent Asirim @Megumin @LXV Brambles @StandoPowa5487 @Darth R3D @TakeoutSeven09 @Valentines

    PERSONAL COMMENTS:

    This was a very successful and very long training. The training lasted almost three hours, yes, a lot of time but a lot of knowledge was gained from this training. This training was hosted on a map that I made myself, which consisted of different zones of training, from shooting, to warthog driving, to sniper training, team on team training, then also mountain climbs. I began this training off giving Brambles an opportunity to lead, which he took the reins too very well. He was in charge of putting everyone through the courses of shooting. There were four sections everyone had to complete in this one, shooting cones off of pedestals, shooting plasma grenades off of pedestals, shooting just the red dot for landmines and accurately throwing both frag grenades and plasma grenades into specified targets, without missing and successfully blowing up the fusion coils inside. Agent over saw this part of the training to make sure that everyone respected Brambles being in charge. After this, Agent took over since he knew the map better than Brambles. Agent then brought everyone to Hemorrhage, where then he had multiple people work together to get through numerous obstacles, consisting of trees and rocks all throughout blood gulch. Agent had 2 snipers and 1 laser at the end of blood gulch - towards beach. The defending teams objective was too keep everyone else from making it to the end of the gulch. The attacking teams objective was to make it all the way to the beach successfully, whether they used the warthogs or they moved on foot, working as a team to successfully get as many of their men through to the end. They all ran this about 8 times, switching up defending and attacking teams. After this, Agent and I split off into different groups. I ran everyone through some sniper spotting training, which consisted of 17 targets all spaced out along Alaska and Montana. I started off with Brambles and moved through everyone, one by one. They were positioned on Crows nest and had one objective - to shoot all 17 targets (10 on Alaska and 7 on Montana) within 60 seconds. If anyone missed any targets, they had the option of trying again, or to have me show them what they missed and try again. Everyone went more than once and continued trying until they were successful. While I was doing this with individuals, Agent moved the rest of the team onto forge island, where he split everyone into two teams, some with power weapons, other with regular weapons like assault rifles or magnums. They ran through this training 3 times. As it took me some time to do my part of the training, Agent continued with his part of the training, moving people back into blood gulch, and working against each others in warthogs. One side was in a warthog, along with the other. The objective was to destroy the other team before they destroyed them. I ended this training working with Agent on the sniper spotting course. Overall, this training was way informational. I thank everyone who attended and stayed the whole time. I was very proud of everyone, with how they acted as a team and how no one argued with each other. 

  7. I like the way the promotion process is ran currently. I feel as though it's good for everyone to have requirements as they go up in the ranks of the clan. Also, when it comes to recommendations and such, it does make a lot of people happy when a recommendation is written for them because it makes them feel as though they really have been doing a good job and have been helping in everyway they can be. Also when it comes to the requirements and such, I feel as though that is something needed because anyone who makes it past E1, as far as I have seen, usually stays for a long time afterwards with the clan. This is solely my opinion of course.

  8. Theater of operation 
    Xbox 

    OPERATIONAL CAPACITY: 

    15

    ACTIVITY:

    Internal Raid

    OBJECTIVE:

    Practice teamwork and callouts

    ATTENDANACE:

    @Fire 2the Flame @Agent Sniper00 @Harry Cramb @REK Burnz @Ned Rich @Enemy @HellzJanitor174 @LXV Brambles @boomiseebrain @DeadlyDerp17 @BoW2M3 @Chillguy23 @StandoPowa5487 @Trill808080 @DougDimmaDamb

    PERSONAL COMMENTS:

    The teams were as listed, Sniper lead the attacking team which consisted of Harry, Rek, Ned, Enemy, Hellz, Brambles, and myself. The defending team consisted of Boom, Deadly, Bow, Chillguy, Stando, Trill and Doug. Harry swapped over to Boom's team with 30 minutes left, to assist. The raid went very good, originally, it took the attacking team about 10-15 minutes before we regained control of the base. From there, we held it for a bit, but then lead of the base started going back and forth. We had control, then we lost, then we regained control and lost it again. Our team work wasn't the best, but also wasn't the worse. Callouts definitely needed to be worked on, because it was hard to hear anything that anyone had to say. I believe the reasoning the defending teams loss, is because callouts were so scrambled, as in numerous people were calling out at the same time and talking over others as well, most times when people were pushing, other people were hanging back, waiting for orders. Overall, the raid went okay, I know it's been a little bit since I played last, with the busy season now upon a lot of people, but the raid wasn't bad at all. It definitely was a good refresher, on what to do and what not to do in a raid, or any matchmade game at that as well. Callouts definitely need to be more refined, and definitely need to be worked on. It's not that the callouts were bad, as said before, it's only that numerous callouts are being made at the same time and a lot of people are talking over each other, so the callouts aren't being heard. The attacking team, though able to hold the base for a bit, was not able to regain control and overall, the defending team won. It was a very good game. 

  9. Theater of operation 
    Xbox 

    OPERATIONAL CAPACITY: 

    8

    ACTIVITY:

    Fireteam Training (Including people from all 3 teams)

    OBJECTIVE:

    To introduce the newer recruits to trainings like these, and to refresh on a lot of skills.

    ATTENDANCE:

    @Fire 2the Flame @Darth R3D @EggLad5834 @PriceLessIrony @Halo Master @JayCeeTee2 @Megumin @LXV Brambles

    PERSONAL COMMENTS:

    Originally I was filling in for fireteam training this week for Stando, but then I decided to include other fireteams as well, since there's new recruits and some of these people I have no played with in a little bit. I started the training off on dividing the members, giving them the option to whether they wanted to practice some parkour, or accuracy training. I set Darth, Brambles and Jay off on the parkour training part of the map, where they then learned, or got a refresher, of how to do crouch jumps, precision jumps and overall learned the reins of what their Spartans could do. I then set off with the rest, Egg, Priceless, Halo, and Meg to work on accuracy training. Here, they stood in front of a wall, working all the same time at throwing grenades into a specified housing, where they was an fusion coil at. Their goal was to throw the grenade accurately, at a far distance, to blow the coil up. Everyone completed this successfully, at least once. Once everyone had felt they had done a good job together, I flew all of them over to Alaska, where again, we refreshed or the new recruits, learned on how to front Alaska climb. At a later date, I plan on taking the recruits through another training including all the mountain climbs, but this training, we had just focused on that climb. This then ended the training once they had completed the climb. While the new recruits, were doing this, Jay set off with a few other members on doing some 1v1's. Overall, it was really nice meeting the new recruits and seeing their skills and ability on the game. I had planned on having a chill training this time, so everyone was allowed to talk and have a conversation and basically enjoy a training all together. While the training was laid back, everyone did learn something new this training. I feel like the new recruits have quite a bit of potential and I look forwards to seeing them in more trainings from here on. As for the other members, they did very well as well. A lot of them hadn't played the game in a little bit, with everyone being busy with school and work right now, so it was a nice refresher for them, and my self as well. 

  10. It's always a shame to have to file a demotion. This demotion is being filed for @the gamer 24833 because of inactivity. Lately, it's been announced that he will be more active and even with the opportunities to join multiple trainings every week, he ceases to join any of these activities. I understand this is a busy time of year with people being in school and in college and work, but that's why Loa's are filed so these kind of demotions do not have be written. Even though this demotion is written, does not mean you can't get back your title of E4, gamer. Being E4 comes with responsibilities, if you are unable to attend any events that are planned, then plan and host events yourself to show you are trying to be more active. I hope you become more active with this.

  11. On 9/7/2021 at 9:10 PM, ADM S Osman said:

    If the ship wants this ego, the pride of being the largest ship we already agreed that the solution is to expand and everyone needs to take a larger responsibility that helps the rest of ONI in our operations and accept roles outside of the ship, because that is the future of this ship. The ships itself never should exceed 20 people really so this problem internally, is a design problem too. No we do not want a bigger ship. There is absolutely no point to it, the UNSC Prowler Corps. is not for big teams of 30+ members and there is no leaders in the UNSC Navy for big ships, not that it would fix the same problems we have with recruiting.

     

     

    If I may here, out of all the conversations I have seen and been apart of, I have yet to understand this ego Shawn, and now you, keep pointing out. It's not per say an ego from my stand point, I don't see how we're walking around bragging about how 'we're the best' or 'we are better than anyone else'. That to me is ego, and I don't see that within the Razor ship. I have never seen it, not once for that matter, so where is this coming from? We don't have this pride of being a bigger ship, even though we are, and I don't mean that in an egotistical way or anything. A lot of people in this ship have busted their ass to recruit and to keep the members active and involved. The ship in itself, in all reality, if you add up the day to day active members, is not that much. There are a lot of people within the Razor ship, a big chunk of our numbers come from people that have been apart of the ship for a while and are no longer active, or people that can only be on a handful of times a week. I'm sure this happens within other ships as well, not just Razor. 

    On another note, just out of curiosity, why is it that a ship "never should exceed 20 people"? I find it more reliable to have quite a few members, so if need be for anything, there are plenty of people who can hop on and assist for any ships that need it. Also, a lot of people joins clans to do something in their free time and to make friends, having a small group of people in a ship, I feel, would turn away a lot of people.

  12. TYPE OF LEAVE
    Moderate

    REASON FOR LEAVE
    Starting College

    EXPECTED RELEASE DATE
    August 31, 2021

    EXPECTED RETURN DATE

    December 16, 2021

     

    During this time, I will still be available for Squad Training with my squad at least once a week, minimal. I will only have college on Tuesdays and Thursdays, but I will have homework to do the rest of the week and two jobs on top of that. I will do my best to be around as much as possible.

  13. Theater of operation 
    Xbox 

    OPERATIONAL CAPACITY: 

    7

    ACTIVITY:

    Internal Raid turned Custom Game Browser

    OBJECTIVE:

    To improve Comms and Teamwork.

    ATTENDANCE:

    @Fire 2the Flame @Chillguy23 @boomiseebrain @PriceLessIrony@Canadian Taco5 @HellzJanitor174 @StandoPowa5487

    PERSONAL COMMENTS:

    Overall, I was hoping to have hosted an Internal Raid, but did not have enough people who showed up to do one. So, Chill had a raid map he had wanted to try out, but he was running late to training. Before he joined in, the rest of us (Boom, Priceless, Canadian, Hellz, Stando and I) did some custom games via the Custom Game Browser. We had started off by playing a couple different maps on Shotty Snipers, definitely a good warm up game. After the 3 or 4 matches we had played with this game mode, we then switched it up to joining an Open Raid, where we immediately took control of the base and held it throughout the whole game. When Chill joined, after this raid, we decided to do an open raid with the 7 of us. I had Boom lead this raid, since I don't believe he had before. He had everyone placed accordingly, and we held the base the whole time with no one contesting. We had gotten close to losing the base once after being fired upon with a Rocket Hog, but we quickly were able to go back to the base and hold control again. Though we had some people die here and there from enemies, or vehicles, we did a very good job. Overall, there was only once during the raid where Comms had to be called, as everyone got a little too loud, but everyone quieted down almost immediately. The teamwork for that raid was very good, if someone wasn't able to get an enemy, another person was able to intervene and clear the enemy out. Although, I did not get to host the Internal Raid I had wanted to host, this open Raid made up for it perfectly. 

  14. I would like to write this recommendation for @Darth R3D for his complete loyalty to this clan, his dedication and constant activity. He has been here for over two months and understands the rules of engagement. I am very impressed by his journey to where he is currently. He has improved greatly from his first day in this clan, and I hope to see him improve more as he moves further into the ranks of ONI. He is always a great joy to play with and being in my fireteam, he is a very reliable team mate to have. With time, I hope to see him become a fireteam leader of his own. I appreciate your time and teamwork in this clan so far, Darth Red. 

     

    Signed,

    Fire 2the Flame

    UNSC Razor

     

  15. Theater of operation 
    Xbox 

    OPERATIONAL CAPACITY: 

    4

    ACTIVITY:

    Fireteam Training

    OBJECTIVE:

    Improve on Teamwork and Callouts

    ATTENDANCE:

    @Fire 2the Flame @Darth R3D @JayCeeTee2 @ShadowLing77777

    PERSONAL COMMENTS:

    For this training, Darth had taken lead and decided what the goal was for each game we played and to direct everyone on what they would be doing. We played 4 games, we won 2 games and lost 2 games. We could definitely use some improvement with our teamwork. Occasionally one of us would stray from the group, after Darth had directed us to stick together for the game, but we wouldn't stay separated for long and would end up regrouping together. Callouts were very good, we knew where the enemy was when someone died, or where we had an enemy approaching from the radar. Overall, I am very happy of how we preformed as a team and how we played the matches.

  16. Theater Of Operation:

    Xbox

    Operational Capacity:

    12

    Activity:

    Internal Raid 

    Objective:

    Improve on teamwork and callouts.

    Attendance:

    @Maple @StandoPowa5487 @Fire 2the Flame @Morris @PriceLessIrony @ArticSnowokd @Glitch6664412 @Enemy @Agent Sniper00 @Chillguy23 @ShadowLing77777 @boomiseebrain 

    Personal Comment:

    The leaders that were directing teams was Sniper and I. My team consisted of Maple, Stando, Morris, Priceless, Glitch and myself. Snipers team consisted of Artic, Enemy, Chill, Shadow, Boom and himself. Sniper was attacking and I was defending. The game went pretty good. I had stationed Stando with the sniper on Alaska, I had the Spartan Laser on Marine Hill, Glitch was posted in one of the turrents, Priceless and Maple were given the Grenade Launcher and Morris was in charge of the Shotgun. Priceless and Maple were stationed towards the front of the base, both allowed to stand wherever they choose as long as they could defend the front, as well as Morris, he was stationed towards the front of the base as well, wherever of his choosing. Sniper had divided his team up also, he had Artic climb Montana to try to get an angle on the Sniper (Stando) to distract his shots from the attacking team. Sniper went right side (towards Dry and Wet cave) with Enemy on foot then he had Chill, Shadow and Boom all take a rocket hog down the middle. Right off the bat, the rocket hog killed me on Marine Hill and Maple then took over Spartan Laser as I had to run from spawn. There was another instance where rocket hog then killed Stando, which then I had Maple take over Sniper and I resumed Spartan laser. We never once lost the base, we got as close as people pushing towards armory, but the attacking team wasn't once able to infiltrate the armory. We nearly had a contested game as Chill and Boom both hopped in the front turrets, but together we were able to remove them and I had placed Morris and Glitch there for the rest of the game afterwards so the turrets would no be a problem. Aside from having a few people die once in a while from the defending team, we held the base continuously and won the raid with no contestation. Overall, both teams did a very good job, Defending team surprised us a couple of times and got very close to infiltration, but were not able to. Attacking team had very good comms, I never once had to call Comm silence, our teamwork was very good. Though we did get clustered a couple of times, where people would all rush to one side to kill some people, but we held our ground and that was a very good raid. 

    Halo__The_Master_Chief_Collection_2021-07-18_4_53_54_PM.png

    • ONI SECTION ONE

    •  

    Theater of operation 
    Xbox 

    OPERATIONAL CAPACITY: 

    8

    ACTIVITY:

    Originally a Fireteam training that turned into a few rounds of BTB.

    OBJECTIVE:

    Practice teamwork and callouts.

    ATTENDANCE:

    @Fire 2the Flame @boomiseebrain @Darth R3D @UnicornVenom @ShadowLing77777 @StandoPowa5487 @Morris  @EggLad5834 

    PERSONAL COMMENTS:

    We played a few rounds of BTB, about 5 or 6 games. We won most of the games, lost a few. We started with Boom, Stando, Unicorn, Shadow and myself. Stando played a round with us then had to get off, then Morris and Darth joined in afterwards. We all played a few rounds together, our teamwork was decent, callouts were good. Egg then joined in for the last two matches we played. We were all playing casually, so the games were fun and eventful. Overall, I would like to have another fireteam training with my team members and work on our teamwork and callouts more, but the matches we played went by fairly well.

  17. OPERATIONAL REPORT

    THEATER OF OPERATIONS:
    XBOX 

    OPERATIONAL CAPACITY: 
    8

    ACTIVITY VARIANT: 
    FireTeam training/Matchmaking

    OBJECTIVE:  

    To teach/remind the team of how to do Alaska Mountain climbs. Also to work on teamwork and callouts.

    ATTENDANCE:

    @Fire 2the Flame @JayCeeTee2 @Darth R3D @StandoPowa5487 @Chillguy23 @Maple @Agent Sniper00 @EggLad5834 

    PERSONAL COMMENT:

    I started training off by going over some mountain climbs. I wanted a good refresh on Alaska climbs specifically. Lately with any open Raids or internals, I have noticed the base is usually attached to, or on top of Alaska and a good way to sneak into the base is from the climbs instead of approaching the ramps, to try to flank the defending team. I started off with Darth and Jay in my lobby, and we went onto Forge World where I refreshed their brains on how to do back Alaska Climb, then taught them how to do Front Alaska Climb. They practiced for about 50 minutes then they both completed the climb successfully. Stando then joined us, and from there we went into 4v4 Slayer Matchmaking. The first game we played was 4v4 Snipers, which was a good warm up game, but we lost. The second game we played was 4v4 Swat, which we lost by 5 points. Afterwards, Chill and Maple both joined us, and from which we then went into 8v8 Bomb. After that, Sniper then joined us, Chill left and it became a 3v3, Jay, Darth and I versus Maple, Sniper and Stando. They won the first 3v3, 50 to 37. They won the second 3v3, 50 to 20. 

  18. OPERATIONAL CAPACITY: 

    13

    ACTIVITY:

    Game Night

    OBJECTIVE:

    Have a relaxing night with some custom games and some matchmaking 

    ATTENDANCE:

    @Fire 2the Flame @Chillguy23 @StandoPowa5487 @Glitch6664412 @Agent Sniper00 @Maple @Archerlord @PriceLessIrony @Harry Cramb @Masterchief5301 @TFO Spectre @Verocy @JayCeeTee2

    PERSONAL COMMENTS:

    Tonight we focused on having a relaxing night together. We played a couple random games, then a couple people had to get off, from there we then played some 2v2's and some invasion, then some BTB as well. It was a nice change of pace, and getting some btb in at the end wrapped the night up on a good note. Overall, I had a lot of fun and by the way everyone else was laughing and screaming and having a good time, tells me that everyone enjoyed the night. It was nice to have Verocy back as well, she returned from LOA today. 

     

  19. OPERATION REPORT

    Theater of operation 
    Xbox 

    OPERATIONAL CAPACITY: 

    2

    ACTIVITY:

    Fireteam Training

    OBJECTIVE:

    To work on solo shooting

    ATTENDANCE:

     @Fire 2the Flame @JayCeeTee2

    Personal Comments:

    Tonight was suppose to be a Fireteam training. Jay turned up early to training, before anyone else had so him and I went onto Forge World and I showed him the callouts throughout the map. With him being new, I wanted to introduce him to using his compass, so if he was to be on a map that he didn't know the callouts for, he could help his team by calling out via a compass location. We spent a couple minutes going over the callouts then decide to move on as we waited for the other members to join. Jay and I played two rounds of FFA, one game was swat, the other snipers. I wanted to focus more on handling a solo shooting, instead of team shooting, so just in case a situation were to arise in a BTB or Slayer match, he would be able to hold his ground if his team mates were unavailable for assistance. Darth Red did end up showing up to training, late, but he had informed me he was going to be late. Unfortunately because of my real life situations, I had to postpone the rest of training until tomorrow (06/13), since I had to get off and wasn't able to continue the training. UnicornVenom and Masterchief both did not show to this training. Overall, it was nice getting to know Jay and introducing him to the fireteam, he did very well in both games and I feel confident with time he will be a valued teammate.  

  20. THEATER OF OPERATIONS:
    XBOX 

    OPERATIONAL CAPACITY: 
    4

    ACTIVITY VARIANT:

    Got some practice playing solo matches.

    OBJECTIVE:  

    Practice solo shooting and to be aware of surroundings without teammates.

    ATTENDANCE:

    @Fire 2the Flame @Agent Sniper00 @Masterchief5301 @UnicornVenom

    PERSONAL COMMENTS: 

    We played about 3 rounds of 8 Player (FFA). Traditionally we play some BTB or some Team Slayer, but I decided to switch it up some and we played 2 games of FFA slayer dmr and 1 game of FFA swat. Overall, as much as we had a lot of fun with these games, compared to training as a team, I do think some FFA is useful in situations where a team is not readily available. 

  21.  

    THEATER OF OPERATIONS:
    XBOX 

    OPERATIONAL CAPACITY: 

    6

    ACTIVITY VARIANT: 
    Fireteam Training

    OBJECTIVE:  

    Get a better understanding of callouts, how to read the compass, and a refresher on mountain climbs

    ATTENDANCE:

    @Fire 2the Flame @Agent Sniper00 @Darth R3D @Masterchief5301 @UnicornVenom @Chillguy23

    PERSONAL COMMENTS: 

    Overall, the training went very well. Chillguy and Agent Sniper both were there to offer support and tips if I needed them, with this being my first fireteam training. In this training,  I focused mainly on going over callouts on Hemorrhage, since members of the fireteam are new, or refreshing on their knowledge of this map. I showed them what callouts were where and how to direct their callouts if they were unsure of what to say (via the compass). After giving my three members a quick refresher of the callouts, I then had all three of them take turns making callouts. First, I had Darth R3D stand with me in the middle of the map and had Unicorn and Masterchief both go to wherever they choose to stand on the map. I had Darth R3D look around to spot them, then had him callout where he had spotted them. He did very well, I had to correct a little bit to narrow down where he had made a callout, to refine some locations he had made, to make it more clear to understand where he was seeing Masterchief. He took note of what I said and found Unicorn with no problem at all. I had Unicorn take the stand next, with Darth and Masterchief going off to find a spot on the map, Unicorn made very good callouts, he listened to what I had said to Darth and refined his callouts better. Also, to note, Masterchief had choose a very good spot to stand, which happened to be at the top of Sharks Mouth, at the Sharks Nose, that was a very good callout for everyone to hear, since it's not everyday that someone is up at the tip. Mastechief was the third person I had stand with me to spot Darth and Unicorn, which he did very well. He used his compass to narrow down his callout and listened to what I had to note and learned from it. I had everyone try at least twice with callouts, Darth had wanted to try a third time afterwards. I had Chill step in to be a third person to have them callout on.

    After this, I had decided to refresh their minds and do a little bit of mountain climbs, with Agent Snipers help, I had Masterchief successfully complete both Montana and Ranger climb. Unicorn completed Ranger climb and spend about 30 minutes trying Montana climb. Darth completed Ranger climb and decided to not practice Montana climb, which I was okay with.

    Overall, I think the training went very well. Everyone paid very good attention to what I had to say, they tried out their compass callouts, like I had wanted them to, and they listened very good. The only thing I would like to note, is that UnicornVenom showed up in training as an E1V, which he had not attended BT yet, so I had told him to correct his tag to E0V until he completes BT. His tag being listed as E1, to my understanding, was not his fault. He told me that REK Burnz had assigned him as an E1 when he was recruited. I feel very confident that Darth R3D, Masterchief, and UnicornVenom have a better understanding of their callouts now and will be better at assisting their teammates during any games or battles.

  22. THEATER OF OPERATIONS:
    XBOX 

    OPERATIONAL CAPACITY: 

    3

    ACTIVITY VARIANT: 
    Invasion

    OBJECTIVE:  Get better with team coordination and communication.

    ATTENDANCE:

    @Fire 2the Flame @Maple @PriceLessIrony

    PERSONAL COMMENTS: 

    We wanted to get a couple games in to train and improve with communication. Maple and I played a little bit, then Priceless joined and continued to play Invasion with us. Together, the three of us played about 10 rounds of Invasion, we had more wins than loses. Overall, team work between the three of us went well, we were able to strategically work together to win objectives and complete the rounds accordingly.

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