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Intelligence Officer

Intelligence Officer

  • [C] UNIT LEADER
  • ACCESS [4] TOP SECRET〔CW〕

Make sure you're a Halo Insider!

Halo Insider

  • Register for Halo Insider using your gamertag
  • Verify your email by clicking on the confirmation email sent to your Preferred email address in your Halo Insider profile
  • Opt-in for communications by selecting “I would like information, tips, and offers about the Halo franchise.”
    • You’ll need to verify your email and check this box, otherwise we won’t be able to send you flighting emails
  • Opt-in for flighting on the platforms of your choice (console and/or PC).
    • To be considered for PC flighting, upload your DxDiag and connect your personal Steam account

Please note that registering as a Halo Insider doesn’t guarantee access to technical previews or pre-release hands-on gameplay tests (“flights”). The number of Insiders being invited, and the criteria by which these Insiders are selected, will vary given the specific scope and goals for a flight. For the tech preview, we have concurrency targets tied to our overall goals that will inform how many total Insiders should be invited. Within that pool of players, our first priority will be ensuring we have a broad distribution of platforms (Xbox One, Xbox Series X|S, and different PC configurations) and then we will look at overall tenure in the program, prioritizing our longest standing Insiders, until we've allocated every invitation.

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Intelligence Officer

Intelligence Officer

  • [C] UNIT LEADER
  • ACCESS [4] TOP SECRET〔CW〕

Upcoming Technical Preview

Now, with the foundation of flighting set, let’s talk about the content and goals of our first upcoming technical preview, which will focus on Bots and a slice of the new Academy experience.

This technical preview is intentionally focused on these specific areas to help us gather some scale data as we bring these new experiences to Halo for the first time. As we look further ahead, we plan for future flights to expand into more content including traditional PVP Arena and Big Team Battle. 

With this and our higher-level feedback goals noted up above, we land on the following specific focal points. With this in mind, the focus areas for our technical preview are:

  • Arena gameplay vs. Bots
  • Arena Maps
  • Academy’s Weapon Drills
  • Menu & Battle Pass UI
  • New Waypoint experiences on web, iOS, and Android

To gather specific feedback on these areas, our first flight will contain the following content and experiences.

haloinfinite_livefire_04_watermarked-108

 Another look at Live Fire. [Click here to download image in full res.]

Bot Arena

Halo Infinite is the franchise’s first foray into the world of multiplayer Bots. To provide a totally new multiplayer experience for players and to gather feedback on Bot behavior and online performance, we’ll be debuting the Bot Arena playlist, which puts 4 players against 4 Bots on Arena maps.

For this technical preview, the Bot Arena experience will feature Slayer across three maps in this build:

  •  Bot Slayer on Bazaar, Recharge, and Live Fire

To keep players on their toes and keep the experience engaging, we’re planning for a daily content offering that will evolve over the course of the flight based on the overall engagement of participants. We’re going to intentionally start things off slow to help everyone get acclimated but as the community gets up to speed and slays copious amount of Bots our goal is to crank things up to provide greater challenge and variety. 

Bot Arena is a great place to familiarize yourself with Halo Infinite’s gameplay and maps in a stress-free environment. The Bots still have their quirks, which is why we’re flighting them, but they certainly aren’t pushovers. Be prepared.

[ https://www.halowaypoint.com/en-us/news/inside-infinite-july-2021 ]

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